We focus on providing the highest quality IT education services. From managing complete IT systems to creating new computing options for the 21st Century Teaching and Learning.
We understand a broad array of challenges faced by your team in making sure your core expertise of Educational excellence is achieved through IT enabled Teaching and Learning.
We specialize in providing the optimal IT Infrastructure to enable you achieve your objectives and excel in your core competencies.
Improving Educational Infrastructures through Emerging Technologies: According to the Organization for Economic Co-operation & Development (OECD) the growth of the knowledge society and the development and pervasiveness of the emerging information and communication technologies (ICT) represent a major challenge and a major opportunity for education. Over the past decade, many countries have made large investments in improving their educational infrastructure by providing more computers and better internet access to schools & colleges. However, providing computers or access to the internet alone to students does not automatically increase educational quality and learning effectiveness. Complementary measures and policies such as adapting teaching curricula to e-learning and providing interactive learning environment are indispensable.
We excel in the following
IT Infra for the 21st Century Education Delivery
To deliver state-of-the-art instruction and global access to information in a safe yet compelling environment, a robust system must be designed and deployed to deliver the capabilities needed for 21st century learning.
• Providing world class High-Quality Digital Library Solutions.
• Significant Improvement in Learning Performance.
• Access e-books from anywhere easily.
These alternative terms are all linguistically more restrictive than educational technologies in that they refer to the use of modern tools such as computers, digital technology, electronic media, networked digital devices, and associated software and "courseware" with learning scenarios, worksheets, and interactive exercises that facilitate learning. However, these alternative names individually emphasize a particular digitization approach, component or delivery method. Accordingly, each conflates to the broad domain of educational technology. For example, m-learning emphasizes mobility, but is otherwise indistinguishable in principle from educational technology.
Digital Classroom-SMART Classroom:
The Digital Classroom project features information, resources and professional development opportunities to support educational institutes in understanding, planning and developing environments and experiences for students learning in digitally-rich contexts.
e-learning is one of the tools in modern day learning, and typically it means using a device to deliver part, or all of a course within and / or outside of an institute. The perception of bringing computers / digital devices into the classroom was that it would remove that all important human element that some learners need, but as time has progressed and technology has developed and become an integral part of our daily lives wherein we have embraced smartphones and tablets, the classroom is not spared either! The digital devices provide a wealth of interactive ways and means that makes learning not only engaging for the users, but valuable as an effective teaching and learning medium. There are several benefits to e-learning whether you choose to use it on its own, or to enhance your existing in institute training.
Value Addition and Cost effective
By reducing the time taken away from the institute and providing an additional teaching / learning tool, eLearning helps you to save money and increase teaching effectiveness. It also means your students will be happier and focussed!
Learning 24/7, anywhere
Many face to face courses only operate within normal institute hours. By allowing staff to complete the course when and where they like you can make sure disruptions to your busy working schedule are minimised. This also means that your staff will be happier, and dedicate their time to upgrade themselves with the latest trend and techniques for effective student engagement.
Connected learning builds on what we’ve long known about the value and effectiveness of interest-driven, peer-supported, and academically relevant learning; but in addition, connected learning calls on today’s interactive and networked media in an effort to make these forms of learning more effective, better integrated, and broadly accessible. The following design principles involve integrating the spheres of interests, peers, and academics, and broadening access through the power of today’s technology.
Cooperative & Collaborative Learning
Collaborative learning is a method of teaching and learning in which students team together to explore a significant question or create a meaningful project. A group of students discussing a lecture or students from different educational institutes working together over the Internet on a shared assignment are both examples of collaborative learning. Cooperative learning, which will be a specific kind of structured learning.
In cooperative learning, students work together in small groups on a structured activity. They are individually accountable for their work, and the work of the group as a whole is also assessed. Cooperative groups work face-to-face and learn to work as a team. In this type of learning, students can share strengths and also develop their weaker skills. They develop their interpersonal skills. They learn to deal with conflict. When cooperative groups are guided by clear objectives, students engage in numerous activities that improve their understanding of subjects explored.
In order to create an environment in which cooperative learning can take place, three things are necessary.
• First, students need to feel safe, but also challenged.
• Second, groups need to be small enough that everyone can contribute.
• Third, the task students work together on must be clearly defined.
The cooperative and collaborative learning techniques presented here should help make this possible for teachers.
Also, in cooperative learning small groups provide a place where :
Learners actively participate
• Teachers become learners at times, and learners sometimes teach
• Respect is given to every member
• Projects and questions interest and challenge students
• Diversity is celebrated, and all contributions are valued
• Students learn skills for resolving conflicts when they arise
• Members draw upon their past experience and knowledge
• Goals are clearly identified and used as a guide
• Research tools such as Internet access are made available
• Students are interested in their own learning.
Project Based Learning (PBL):
Project Based Learning
is a teaching method in which students gain knowledge and skills by working for an extended period of time to investigate and respond to a complex question, problem, or challenge.
Essential Elements of PBL include
At its core, the project is focused on teaching students important knowledge and skills, derived from standards and key concepts at the heart of academic subjects.
21st century competencies
Students build competencies valuable for today’s world, such as problem solving, critical thinking, collaboration, communication, and creativity/innovation, which are explicitly taught and assessed.
Students are engaged in an extended, rigorous process of asking questions, using resources, and developing answers.
Project work is focused by an open-ended question that students understand and find intriguing, which captures their task or frames their exploration.
Need to Know
Students see the need to gain knowledge, understand concepts, and apply skills in order to answer the Driving Question and create projects, beginning with an Entry Event that generates interest and curiosity.
Voice and Choice
Students are allowed to make some choices about the projects to be created, how they work, and how they use their time, guided by the teacher and depending on age level and PBL experience.
Critique and Revision
The project includes processes for students to give and receive feedback on the quality of their work, leading them to make revisions or conduct further inquiry. Public Audience - Students present their work to other people, beyond their classmates and teacher.